I get ideas moving .. past creative blocks .. and over the finish line.
Build a rapid prototyping pre-vis department for Douglas Trumbull … in 1992, or developing the original South Park digital animation process in 1996 .. or conceive and deliver the worlds largest interactive massively-multiplayer Etch-A-Sketch for SIGGRAPH 2006?
If someone tells you "It can't be done" … call me.
25 years of international leadership
Start-up advice or studio leadership, from Asia to Europe and everywhere in between.
Entrepreneurship, production, research or higher education … interdisciplinary collaboration is what it's all about.